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Hide and Holes
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11-24-2012, 02:04 PM
Post: #3
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RE: Hide and Holes
I will definitely be more careful next time. Part of the frustration was that I had sequential saves at completely unhelpful times. It involved resizing some arms, hiding them to access the ribs, and then I would have unhid and continued on. Unfortunately for me I saved before the arm resize, and right after the "hide".
![]() The RMB solution definitely did not help. haha. Especially when I had holed out entire arms. I am actually quite curious as to what ever happened to the 'hole' material. The benefit there was that you always had control over what part of the model would be 'deleted' upon exporting, but, as in my case, if you had 'holed' the wrong section it was a trivial matter to apply a different material.C'est la vie I suppose. |
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| Messages In This Thread |
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Hide and Holes - Geta-Ve - 11-22-2012, 04:47 AM
RE: Hide and Holes - puzzledpaul - 11-22-2012, 09:49 PM
RE: Hide and Holes - Geta-Ve - 11-24-2012 02:04 PM
RE: Hide and Holes - oort - 11-24-2012, 04:17 PM
RE: Hide and Holes - Geta-Ve - 11-24-2012, 06:38 PM
RE: Hide and Holes - optigon - 11-24-2012, 10:56 PM
RE: Hide and Holes - Geta-Ve - 11-25-2012, 06:44 AM
RE: Hide and Holes - Misty Wisty - 03-17-2013, 12:18 AM
RE: Hide and Holes - oort - 03-19-2013, 09:25 PM
RE: Hide and Holes - Geta-Ve - 03-20-2013, 07:58 AM
RE: Hide and Holes - oort - 03-20-2013, 05:32 PM
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I am actually quite curious as to what ever happened to the 'hole' material. The benefit there was that you always had control over what part of the model would be 'deleted' upon exporting, but, as in my case, if you had 'holed' the wrong section it was a trivial matter to apply a different material.