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GrandCanyon.png
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01-04-2014, 11:39 PM
Post: #1
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GrandCanyon.png
I know I've asked before, but would it be possible to have the Environment map Shader use several images, and maybe be selectable from a menu rather than just the one image? Yes I know you can change out he image manually in the Textures folder and Renaming images to GrandCanyon.png
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01-08-2014, 03:14 PM
Post: #2
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RE: GrandCanyon.png
Agree, this code should be completly redone..someday..
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