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Mesh Bump plugin
12-16-2012, 07:35 PM (This post was last modified: 12-16-2012 07:53 PM by dgud.)
Post: #21
RE: Mesh Bump plugin
Yes we move the discussion to bug thread somewhere..thanks for the dump will have a look at it.
Edit: Had a look at it, the problem is that some faces is not uv-mapped, which I handle really bad.

Oort, ok you will need upgrade soon..:-)

Yes, very nice cross, do you use the new multi-level subdivisions preview??

Also using "show normal-maps" can slow down while modelling, just looking/rotating and finished model
should not be slow, what takes time is generating the (bi)tangents for all faces.
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12-16-2012, 09:31 PM
Post: #22
RE: Mesh Bump plugin
Ahhh man, Image Planes have 6 polys now? I didn't notice those tiny edge faces Tongue
Once I collapsed those and re-UVed the two remaining polys the normal mapping worked like a charm. Lack of UVs it was, thanks DG! :}
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