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Color bleeding
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04-25-2014, 08:50 PM
Post: #3
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RE: Color bleeding
The problem seems to be after I import it into Unity. Must be something with the high vertices count. I was planning to make some more of these orbs and use them in a game. Seems like I would have to look at different alternatives, even though I like this. The vertices count is too high to use on mobile. Also, I can't attach the model here since it is in 3ds format.
Thanks, Syed |
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| Messages In This Thread |
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Color bleeding - syedaf - 04-25-2014, 07:19 PM
RE: Color bleeding - oort - 04-25-2014, 08:41 PM
RE: Color bleeding - syedaf - 04-25-2014 08:50 PM
RE: Color bleeding - oort - 04-25-2014, 09:01 PM
RE: Color bleeding - Nova - 04-26-2014, 09:26 PM
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