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Problem with normals
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05-10-2014, 12:59 PM
Post: #2
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RE: Problem with normals
It's because of the n-gons faces (face with more then 4 sides - edges). Wings will triangulate it before OpenGL can render it. Most engines/renders also require triangles faces.
I'm not expert on that, so I'm going to past a small text that I got from this link: Quote:When NGons are okay
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Problem with normals - ios29a - 05-10-2014, 12:19 PM
RE: Problem with normals - micheus - 05-10-2014 12:59 PM
RE: Problem with normals - ios29a - 05-10-2014, 01:33 PM
RE: Problem with normals - Nova - 05-10-2014, 04:26 PM
RE: Problem with normals - ios29a - 05-10-2014, 10:08 PM
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