|
Absolute Rotate [plug-in] (Updated: 2014/Aug/06)
|
|
12-21-2014, 03:27 PM
(This post was last modified: 12-21-2014 04:07 PM by ggaliens.)
Post: #27
|
|||
|
|||
|
RE: Move : Arrangements > Circular
I think it is OK Micheus. It won't hurt anyone. And if you want to mix in the scale. That's OK too.
I just think it should be as much in the style of it's "companion" functions as possible. I still didn't get to try . But I will. I had to look at the code for wings_vec first at github ... because I'm paranoid Related question : Why does absolute move have "duplicate" option on that screen ? What purpose does it serve ? I expected to see the moved repeated relative to each other ... but on possible or bad name since is "absolute". I don't get it. Not your screen Micheus ... but older one. Micheus ... before you watch ... please please understand that I think You, me, Nova, Hank, ... and more ... we need to be teammates. I got frustrated when I want to use the Absolute Rotate ... here is how I felt ... The good thing is ... maybe there is some time for minor changes. First Question : Why could I not apply the operation to a BODY. I think body is more important than edge,face, vertex ... ESPECIALLY and precisely because this is rotation or revolution. https://www.youtube.com/watch?v=n0BYsK5a...e=youtu.be "Multi vertex selection must form a single closed loop". What do closed loops have to do with absolute rotate ? I thought i had the wrong command. |
|||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)



