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POV-Ray [plugin] (updated: 2016/Aug/08)
08-12-2016, 03:29 AM
Post: #83
RE: POV-Ray [plugin] (updated: 2016/Aug/08)
Micheus,
I did not know that SSLT (SSS) was available in Pov-Ray.

I did a little bit of googling and found the following link interesting: SSLT Finish

Quote: Subsurface Light Transport

The subsurface light transport feature, also know as subsurface scattering, is enabled ONLY when a global_settings subsurface block is present. For example, to enable SSLT and use it's default settings, you can specify an empty block.

global_settings {
subsurface {}
}

To activate SSLT for a particular object you will also need to add the following statement to its finish block.

material {
texture {
pigment { PIGMENT }
finish {
...
subsurface { translucency COLOR }
}
}
interior { ior FLOAT }
}

What I found most interesting is that The Bounty (Fork build of YafaRay) uses a setting in the material combined with a setting in the global settings like Pov-Ray does.

I have tried SSLT/SSS in Kerkythea in the past and TheBounty is much faster. Even though SSS is slow compared to other materials.

oort
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Messages In This Thread
RE: POV-Ray plugin [update] - MikeJ - 12-06-2012, 12:10 AM
RE: POV-Ray plugin [update] - micheus - 12-06-2012, 12:29 PM
RE: POV-Ray plugin [update] - MikeJ - 12-06-2012, 06:44 PM
RE: POV-Ray plugin [update] - maker - 12-15-2012, 08:52 AM
RE: POV-Ray plugin [update] - oort - 12-21-2012, 02:17 AM
RE: POV-Ray plugin [update] - micheus - 12-21-2012, 01:15 PM
RE: POV-Ray plugin [update] - oort - 12-21-2012, 06:04 PM
RE: POV-Ray plugin [update] - micheus - 12-21-2012, 11:36 PM
RE: POV-Ray plugin [update] - maker - 12-22-2012, 02:54 AM
RE: POV-Ray plugin [update] - micheus - 12-22-2012, 10:07 PM
RE: POV-Ray plugin [update] - maker - 12-23-2012, 05:34 AM
RE: POV-Ray plugin [update] - micheus - 12-23-2012, 01:20 PM
RE: POV-Ray plugin [update] - maker - 12-23-2012, 06:34 PM
RE: POV-Ray plugin [update] - oort - 12-22-2012, 12:30 AM
RE: POV-Ray plugin [update] - oort - 12-23-2012, 02:16 PM
RE: POV-Ray plugin [update] - oort - 12-25-2012, 11:22 PM
RE: POV-Ray plugin [update] - micheus - 12-25-2012, 11:26 PM
RE: POV-Ray plugin [update] - maker - 12-26-2012, 05:39 AM
RE: POV-Ray plugin [update] - micheus - 12-26-2012, 10:05 PM
RE: POV-Ray plugin [update] - maker - 12-27-2012, 03:48 AM
RE: POV-Ray plugin [update] - micheus - 12-27-2012, 03:09 AM
RE: POV-Ray plugin [update] - oort - 12-27-2012, 05:36 AM
RE: POV-Ray plugin [update] - micheus - 12-29-2012, 12:58 AM
RE: POV-Ray plugin [update] - maker - 12-27-2012, 11:23 AM
RE: POV-Ray plugin [update] - micheus - 12-27-2012, 12:53 PM
RE: POV-Ray plugin [update] - oort - 12-27-2012, 03:37 PM
RE: POV-Ray plugin [update] - maker - 12-27-2012, 04:44 PM
RE: POV-Ray plugin [update] - maker - 12-27-2012, 06:23 PM
RE: POV-Ray plugin [update] - micheus - 12-27-2012, 09:15 PM
RE: POV-Ray plugin [update] - oort - 12-27-2012, 07:16 PM
RE: POV-Ray plugin [update] - micheus - 12-27-2012, 11:40 PM
RE: POV-Ray plugin [update] - maker - 12-28-2012, 03:57 AM
RE: POV-Ray plugin [update] - micheus - 12-28-2012, 06:02 PM
RE: POV-Ray plugin [update] - maker - 12-28-2012, 06:24 PM
RE: POV-Ray plugin [update] - micheus - 12-28-2012, 06:47 PM
RE: POV-Ray plugin [update] - maker - 12-28-2012, 07:30 PM
RE: POV-Ray plugin [update] - micheus - 01-11-2013, 09:32 PM
RE: POV-Ray plugin [update] - micheus - 12-28-2012, 07:35 PM
RE: POV-Ray plugin [update] - maker - 12-28-2012, 08:17 PM
RE: POV-Ray plugin [update] - micheus - 12-28-2012, 08:26 PM
Environment Light support - micheus - 08-05-2016, 12:08 PM
RE: POV-Ray [plugin] (updated: 2016/Aug/08) - oort - 08-12-2016 03:29 AM
Object and Area light - micheus - 12-25-2012, 04:33 AM
RE: Object and Area light - maker - 12-25-2012, 07:19 PM
RE: Object and Area light - micheus - 12-25-2012, 09:52 PM

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