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The ol' Combine & Separate issue
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12-04-2012, 07:07 PM
(This post was last modified: 12-04-2012 07:13 PM by puzzledpaul.)
Post: #9
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RE: The ol' Combine & Separate issue
Re rotating your JPB model with all his gear on (around Y) ...depends how you *exactly* you want to do that Y rotate op?
If the basic figure is aligned to the origin - there's no way a rotate Y (after combine) will use the main Y axis once all his gear is added to the mix. I'd marquee select the lot and do a vector rotate ... eitherusing a known centalised element (vert?) on the model ... or use a ref block. Rotating something like this - using combine - and then expecting it remain on thye origin - is asking for trouble ... imo. (there's no loss of precision using an element on the model ... provided you check its co-oords first ... and you don't move it by mistake during modelling using a magnet based op ... for example ... altho' using a (bigger) ref block is likely to be more convenient and less susceptible to being modified ... and can be easily hidden when not needed.) pp |
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