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Append from file?
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09-30-2014, 12:26 PM
Post: #1
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Append from file?
Hello,
It is possible to append an object from file? If not, is there any possibility to see this in the future (a not so future... future )? I would like to have a file with objects of same type (nuts&bolts, gears, pipes, etc.) and append from there the one i need instead a large amount of files!Thank you! |
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09-30-2014, 02:03 PM
Post: #2
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RE: Append from file?
Merge operation of .wings files (native file format).
It is in there already ! |
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09-30-2014, 03:39 PM
Post: #3
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RE: Append from file?
I presume merging will add all the objects in that file instead of a specific object inside that?!
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09-30-2014, 04:08 PM
Post: #4
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RE: Append from file?
I'm sorry. I see what you ask for now.
BUT ... I'll try to give you a developer friendly answer ... 1) Don't put so many shapes into your scene that it will bog wings3d down. 2) Open a new scene ... do you import of all objects in your category. 3) Open the geometry windows and select the subset you want. 4) Save the subset. 5) Now merge that subset into your final scene. I guess what I'm saying is ... I think the current program already does enough work for you that you should be satisfied. Does this work well enough ? |
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09-30-2014, 07:40 PM
(This post was last modified: 09-30-2014 07:41 PM by micheus.)
Post: #5
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RE: Append from file?
Michou There is a W.I.P. related to this kind of request. You can see how it would look at this post
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09-30-2014, 08:28 PM
Post: #6
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RE: Append from file?
@ggaliens
Thank you for answer! Yes, I use almost the same steps! @micheus Sorry, I didn't noticed! Thanks for pointing me to the thread! |
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)? I would like to have a file with objects of same type (nuts&bolts, gears, pipes, etc.) and append from there the one i need instead a large amount of files!
@MicheusVieira
MicheusVieira
Micheuss
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