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Alt in Sculpt
10-14-2014, 06:01 AM
Post: #1
Alt in Sculpt
Hi,

In Sculpt mode, when using maya navigation keys, Alt doesnt affect camera anymore, but affects magnets radius. Is it possible to change that somehow?
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10-14-2014, 07:01 AM
Post: #2
RE: Alt in Sculpt
No. It's hard coded. Undecided
You probably can experience the same issue in Tweak mode with Magnets enable. Don't you?

I think we can consider that a bug.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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10-14-2014, 07:51 AM
Post: #3
RE: Alt in Sculpt
Nope, Tweak mode is fine, just Sculpt.
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10-14-2014, 08:33 AM
Post: #4
RE: Alt in Sculpt
Thanks. I'll take a look on it.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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04-01-2015, 01:42 PM (This post was last modified: 07-30-2015 01:26 AM by micheus.)
Post: #5
RE: Alt in Sculpt
Fixed.

The file for replacement can be download here: wpc_sculpt.beam
Use the File->Install Plug-in to update the file and then restart Wings3D

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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