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"This treefrog was entirely modeled in the open source application
Wings3D. It is one simple mesh, save for two sphere shaped eyes.
It took approx. 30 minutes to model. It is entirely procedurally
textured. That's right, absolutely no bitmap textures applied. I
used Eovia's Carrara Studio to create the procedural textures and
render the image. I rendered out a .tif file with many extra alpha
channels. To create the iridescent effect on the skin, I modified
hue, saturation and lightness parameters in the x, y and z normal
channels in Photoshop." -- David Benton
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