How to select hard-edge poles ?
Hard-edge junctions between different strings of hard edges ?
Can we do this with Plain-Old wings3D ? Please advise. It evaded me.
Dimitri ... remind me to make you a video of new tubes from selection.
1) Pick hard-edge Junctions after BOOLEAN.
2) Interrupt JUNCTIONS with a vertex bevel. This requires a new selector to find the junction vertices, I think. (So I wrote one to release later).
3) Make tubes along all the boolean intersect lines in one pass.
I got this workflow going. It seems fun and like something you might enjoy.
It is a good idea... I would like to see it in a video...
I have tried a 'create tubes along selected loops' way of producing bevels too on booleans... Select seam lines > create a four edged tube > boolean union between the main object and the tube > delete the middle line of the boolean-ed tube > clear > and, there, you have some kind of bevel there...
The results are not good, admittedly... they work only in some very limited cases...
The experimenting with booleans continues however... : - )
It is good Mark... thanks for this add on... it expands the modelling horizon in Wings, as is the case with all the ML tools... : - )
Furthermore, having a way to select junction vertices may be useful for other works too...
(04-08-2013, 12:40 AM)ggaliens Wrote: [ -> ]How to select hard-edge poles ?
Hard-edge junctions between different strings of hard edges ?
Sorry for so late answer.
We supposed would do that by using
Select options:
-
Select by ->
Hard edges; then store the selection;
-
Select by ->
Vertices with ->
Specify...; Enter minor number of edges and
More option; then
Select by ->
Selection Groups ->
Intersect Group ->
edge: StoredSelection
It should work.
Yep. That sounds like it would work with stored selections.