I do quite a bit of lowpoly stuff that mostly uses diffuse, alpha, and maybe a glow map, but not PBR rendering. It would be very nice if there was an option to turn off the PBR thing, maybe in the material?
Welcome back
ptoing
You still can use no PBR rendering by switching to
Use Camera Light on the
View menu option.
This is also available via
View Settings on the
Window menu option:
This is what you are going to see (Non PBR vs PBR render):
I hope this help you.
Thanks
Setting Hemi sky and ground colours both to white does the job perfectly
Nice. Thanks for the feedback.