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Full Version: Non-PBR rendering
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I do quite a bit of lowpoly stuff that mostly uses diffuse, alpha, and maybe a glow map, but not PBR rendering. It would be very nice if there was an option to turn off the PBR thing, maybe in the material?
Welcome back ptoing Smile

You still can use no PBR rendering by switching to Use Camera Light on the View menu option.

This is also available via View Settings on the Window menu option:
[Image: View-Settings.png]

This is what you are going to see (Non PBR vs PBR render):
[Image: Wings3-D-Non-PBR-vs-PBR-render.png]


I hope this help you.
Thanks Smile Setting Hemi sky and ground colours both to white does the job perfectly Smile
Nice. Thanks for the feedback.