These models are for an online game called
Random Arena.
These models have no UV data, I am using vertex colors only. Two reasons for this:I am terrible at painting textures and I really like the simple look each model achieves.
Full Album:
http://imgur.com/a/z6y58
Constructive criticism is encouraged!
Thanks!
Looks great. Kinda retro looking, which is always good IMHO
Great looking models. What are your plans for the future. As in, real life. A professional modeller?
The only reason I ask is because if you are planning on modelling professionally, there is a 100% chance that you will have to know how to UV map. Also, learning texturing will open so many more doors for you.
You've got a great sense of style. Keep it up!
Here is a gallery of a few more models I have done in this style.
http://imgur.com/a/dirTl
DesktopSkimmer: Retro is exactly what I am going for. N64 level of detail brings a feeling nostalgia to the game.
Geta-Ve: Two reasons to avoid textures:these models need to be churned out quickly and for performance's sake. Its one less step I have in my pipeline and one less thing for unity to render
I totally agree with you, it is important for any one in the game industry to know how to properly UV (and rig) a model. RA has some models with UV data and textures but I'm not the best at painting textures and getting everything to line up exactly how I want, so I avoid them. And finally, thanks! You must have good taste! I appreciate your support.
Please 'Like' RA on Facebook
https://www.facebook.com/RandomArena
Thanks