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Full Version: Unfolding/ReMap UV
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Hello,

I need some advise:

When unfloding object I want to be put all pieces in whole texture area. Take a look at sample below:

original (some space left at the top)


and ReMaped manualy (whole area = texture with more details)


I tried to find any option related with this soultion, but no result. Do I have to remap it always manualy?
Yes. I don't you will ever get completely perfect results when unwrapping, there's always going to be some manual labor involved.