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Full Version: Pov-Ray Rendering
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I'm making this scene for a competition.
The theme is "Middle Earth". I was inspired by JRR Tolkien's original sketches of
"Bag End Hall". I think I am finally learning how to use all the pov-ray settings in Wings.
The view out the door is actually the view from the movie set in New Zealand.
[Image: Bag_End_Hall.jpg]
It looks good.
Don't forget to put the lamp inside the chandelier. Wink
Me wants the precious. Smile

Nice work
Thanks for the encouragement. To get the image plane to stay bright and not have shadows
from the lights in the hall I discovered that you turn down the diffuse under finishes in the pov-ray settings of the material. I have not figured out how to make a good light for inside the light fixtures.
(12-09-2012, 02:14 PM)Stab In The Dark Software Wrote: [ -> ]To get the image plane to stay bright and not have shadows from the lights in the hall I discovered that you turn down the diffuse under finishes in the pov-ray settings of the material.
I posted this and other tips I discovered in the Fonte Boa's site (portuguese) has long time.
In order to not mess up your thread I create a new thread for POV-Ray tips on Off Topic session.
Great looking models. What are your plans for the future. As in, real life. A professional modeller?

The only reason I ask is because if you are planning on modelling professionally, there is a 100% chance that you will have to know how to UV map. Also, learning texturing will open so many more doors for you. Smile

You've got a great sense of style. Keep it up!


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