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[Fixed] Wood Noise pattern baking is failed. - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://www.wings3d.com/forum/forumdisplay.php?fid=12) +--- Thread: [Fixed] Wood Noise pattern baking is failed. (/showthread.php?tid=1403) Pages:
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[Fixed] Wood Noise pattern baking is failed. - tkbd - 10-02-2015 This trouble is happened on AutoUV CreateTexure operation. Look at following screenshot(Comparison image of v1.5.4 and v2.0.1 ). ![]() Wood, Noise and Edge Filter are not working. Wings3D 2.0.1, OSX 10.10.5, 64bit Regards ![]() ------- tkbd RE: Wood Noise pattern baking is failed. - micheus - 10-08-2015 Checked. The crash occurs only if "Edge filter" is included. If we use any other option they work fine. RE: Wood Noise pattern baking is failed. - tkbd - 10-10-2015 Thank you for checking. Hum.... I tried simple combination of Background(Image/Color) and *Wood*, but filling white only draw to texture.(I tried both OSX and Windows) I'm not seriously trouble by this bug for the moment. ![]() However why it would become this way. ---------------------------------------------- Wings3D 2.0.1, OSX 10.10.5, 64bit, Intel Iris OpenGL engine v2.1 INTEL-10.6.33 ,2D-API: wxWidgets: 3.0.3.0 Wings3D 2.0.1, Windows10, 32bit, Geforce640/PCIe/SSE2/3DNOW v4,5,0 NVIDIA355.82 ,2D-API: wxWidgets: 3.0.2.0 tkbd RE: Wood Noise pattern baking is failed. - micheus - 10-10-2015 I supposedly did a post earlier that was not registered. :/ When I was testing again in a PC at work it doesn't worked too. There I got the same issue as you. RE: Wood Noise pattern baking is failed. - micheus - 10-10-2015 (10-10-2015, 01:19 AM)tkbd Wrote: I tried simple combination of Background(Image/Color) and *Wood*,tkbd, how was the initial settings when you chose this combination. By trying to find why the problem seems to be intermittent, I found that it seems that the previous parameters are being assigned to wrongly. The sample: a) I create a texture using the options: Background, Draw Faces and Draw Edges; b) then, I exit Wings3D (the options is saved in preferences); c) Starting Wings3D again, when selecting Create Texture the initial options are those used before. Now, I replaced the Draw Edges by *Wood* and the crash happens with: Quote:AUV: Internal ERROR function_clause:where all_edges is the first parameter for Draw Edges. In order to make it work, it was necessary to click in the button Options (no necessary to change anything). That is a strange behaviour for the dialogs. I never notice that before. ![]() RE: Wood Noise pattern baking is failed. - micheus - 10-10-2015 Ok. I got it. ![]() RE: [Fixed] Wood Noise pattern baking is failed. - tkbd - 10-13-2015 I wonder if the bug has been fixed? At any rate.Micheus,Thank you for your hard work!! Since I found error log through your advice. Code: Using GPU shaders. I think that it is the cause of this bug. Probably It may be that certain relate that not appear view> shaders menu. RE: [Fixed] Wood Noise pattern baking is failed. - micheus - 10-13-2015 It seems to be a missing file in the current version. I copied it from the 1.5.4 in order to test and look for the bug that is related to not use the proper parameters (in Option button). RE: [Fixed] Wood Noise pattern baking is failed. - dgud - 10-15-2015 Micheus can you fix the missing shader(s) file in your commit, in tools/release search for autouv and add vs to fileextensions. RE: [Fixed] Wood Noise pattern baking is failed. - micheus - 10-15-2015 Yes, I can. Thanks for show me the steps. |