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[solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://www.wings3d.com/forum/forumdisplay.php?fid=12) +--- Thread: [solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine (/showthread.php?tid=2771) |
[solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine - tkbd - 01-29-2019 In iMac, Wings3D 2.2.2 could launch successful. But Macmini failed. It is the same error log as before. ![]() Code: Dump written 2019-1-29_18-8 RE: Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine - dgud - 01-29-2019 It have been fixed but problems from the previous install might cause problems. The problems comes from mixing uppercase and lowercase. Delete all directories that is not named: "Wings3D" (i.e. delete wings, wings3d, WINGS, WINGS3D) in: $HOME/Library/Caches/my_application/ $HOME/Library/Application Support/my_application RE: Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine - tkbd - 01-30-2019 dgud,Thank you for reply, I checked $HOME/Library/Caches/my_application/ In Mac OS Cache folder was a following path. ~/Library/Chaches/ Then,I found a file that named "wings3D" on there. (It seems that texture binary data(1.8 MB)) So,I deleted it.*BINGO* Wings3D v2.2.2 launch successfull on My Mac mini The problem solved. ![]() ![]() ![]() Thank you very much!!!!!!! |