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How to make an inverted object? - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: How to make an inverted object? (/showthread.php?tid=3184) |
How to make an inverted object? - lennart - 02-19-2025 Have to make a cover in STL for a button. So i designed the button, nothing fancy. The goal is a cover as a mould over the button. Bigger box over it, but BOLEAN > 'difference' doesn't work. Wat is the best way to make an object inverted / as a mould? RE: How to make an inverted object? - ivla - 02-20-2025 (02-19-2025, 12:34 PM)lennart Wrote: Have to make a cover in STL for a button. So i designed the button, nothing fancy. The goal is a cover as a mould over the button. Maybe, "shell extrude" helps? Select faces as you need and use it - you will get a separate object. If you need some space (a gap) between objects - use "shell extrude" twice, one by the distance of the gap and another to get "cover" object. "The gap object" should be deleted after. Something like this: (orange is the selection color) ![]() Select faces: ![]() RMB: ![]() Use direction "by normal" - you get a "gap object". ![]() After extrusion leave faces selected and repeat "shell extrude" by normal once more: ![]() View with deleted "gap oblect": ![]() View from below to "cover" object: ![]() |