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Introduction and asking where to start - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: Introduction and asking where to start (/showthread.php?tid=3194) |
Introduction and asking where to start - carloratm - 07-22-2025 Greetings, I am planning to try wings3d in my (little) spare time next month. My use case is to model small objects I can then produce with wood. Why Wings3d? Because I love Erlang ![]() I am running wings on Debian. My question is, where to start learning? The obvious answer is: https://www.wings3d.com/documentation/user-manual-table-of-contents/ Just wanted to be sure that's the right place and there's no better places to start. Cheers! Carlo RE: Introduction and asking where to start - micheus - 07-22-2025 (07-22-2025, 06:40 AM)carloratm Wrote: My use case is to model small objects I can then produce with wood.Something like this guy has done? (07-22-2025, 06:40 AM)carloratm Wrote: My question is, where to start learning?Yes, that can be a start point. But, you can also find useful information in the Community page: Tips and Tutorials Most the documentation you are going to find uses the old UI, but the commands themselves remain the same (with new ones added over time) and you won't find many video tutorials for Wings3D, and most of the ones available are outdated (though the commands and actions have remained the same despite UI changes). You can also take a look at some we have selected videos we have been adding to our Playlist at YouTube: Wings3D Official. There you can also find links to users that have produced a couple of tutorials for Wings3D too (even they being a little old). Have in mind:
Tweak is handy because it makes it easier to adjust things freely in an object without needing to access menus. (like for Move and Slide for instance). Also, have in mind we use the box modelling technique to create objects in Wings3D. Benefits of box modelling: (ref.: link)
RE: Introduction and asking where to start - carloratm - 07-24-2025 Woah thank you! It seems there's enough material to keep me busy for a while. Cheers! |