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Making a shape like the JWST's mirror - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +---- Forum: How To (https://www.wings3d.com/forum/forumdisplay.php?fid=19) +---- Thread: Making a shape like the JWST's mirror (/showthread.php?tid=3213) |
Making a shape like the JWST's mirror - micheus - 01-21-2026 At Discord, an user asked for a way to make a shape like the JWST mirrors. Despite other simple approaches, I come with this one intending to show the use of Magnet with Move, as well as the use of Put On [RMB] to create the "array". RE: Making a shape like the JWST's mirror - ivla - 01-23-2026 Wow, great! Also it's possible to use Deform - Inflate(RMB) in vertex selection mode instead of Magnet Move - by using a reference object. Reference center point marked by orange color, radius point is in center of deformed plane (I selected four vertices around it), inflate value - 100%.
RE: Making a shape like the JWST's mirror - sciroccorics - 01-28-2026 Hello guys, Nice little model. I guess that the easiest way would be to use the 'GeoDome' primitive. Here is a 6-step making-of :
RE: Making a shape like the JWST's mirror - micheus - 01-28-2026 Nice entries guys! Thanks for sharing. I liked you approach sciroccorics. It will create a more accurate curvature. RE: Making a shape like the JWST's mirror - sciroccorics - 01-29-2026 Thanks Micheus, I liked the problem that you opened in your OP, so a spend some time to find my own solution. I didn't know that there is a Discord channel dedicated to Wings, I should subscribe. The parameter 0.072 for the bevel is a bit empirical, theoretically it should be 50% of the edge length, but we don't have a proportional bevel operator in Wings. Note also that, as it is the case in the real mirror built for the JWST, there are only 6 true regular hexagons among the 18 (actually my model has 7 regular hexagons as it includes the central one) : if all 18 hexagons were regular, the whole mirror would be flat which is not very interesting for a telescope RE: Making a shape like the JWST's mirror - ivla - 02-02-2026 (01-28-2026, 04:08 PM)micheus Wrote: It will create a more accurate curvature.To be exact, JWST' main mirror is parabolic, not a spherical. So your approach can give a more accurate resultĀ BTW, many thanks for hint about "Put on(RMB)". RE: Making a shape like the JWST's mirror - ivla - 02-11-2026 My version of JWST mirror modelling process (orange is a selection color here) Make 3-sided cylinder ![]() Split three upper edges to halves and connect new vertices ![]() Select two side faces and mirror on it ![]() Select this edge and dissolve it ![]() Select face and mirror on it ![]() Select central vertice and center the object ("move absolute" to x=0.0 z=0.0 with "move object" checked) ![]() Duplicate object to get an appropriate form as shown above in this thread ("Put on[RMB]" or "duplicate radial") ![]() Make another object to define the mirror curvature ![]() Select one vertice in center of one of objects ![]() Twice extend a selection (press "+") and select all similar vertices ("i") ![]() Deform - Inflate[RMB] ![]() ![]() Press "Tab" and input "100" ![]() Select vertices on rear side, then Deform - Inflate[RMB] ![]() Done. ![]() Now you can weld objects as you need. |