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Wings 3D Development Forum Wings 3D ManifoldLab Plug-ins Collection v
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Old boolean behaviour?

 
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Old boolean behaviour?

chimpspanner
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Junior Member

Posts: 4
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Joined: Feb 2013
#1
02-18-2013, 01:39 AM
Hey! First of all thanks for your work on the ML plugins. They're absolutely amazing and I have a lot of fun using them Smile

I had a question regarding the new Boolean operations. I prefer the way it works now, where you select the first object, and then the second. However, I liked it when it kept all the geometry after performing the operation so, for instance, you could cut a circle into a surface, but also keep the intersecting drill bit as an object in its own right (great for making hatches and the like). Is there any way to do this using the most recent ML?

Many thanks!
ggaliens
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Erlang Hacker
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#2
02-18-2013, 05:07 PM
Give me some time to investigate this and if it was removed ... I'll try to put it back.

Thanks for the heads up.
chimpspanner
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Posts: 4
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Joined: Feb 2013
#3
02-19-2013, 01:28 AM
(02-18-2013, 05:07 PM)ggaliens Wrote: Give me some time to investigate this and if it was removed ... I'll try to put it back.

Thanks for the heads up.

No worries man! It's definitely a useful tool to have. I guess maybe have two sets of entries in the menu so like, destructive boolean (drill is destroyed after operation) and non destructive (drill or intersecting sections are retained as separate objects). Something like that Smile
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