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Wings 3D Development Forum Wings 3D Gripes & Grumbles v
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Laggy geometry window

 
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Laggy geometry window

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tkbd
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Senior Member

Posts: 451
Threads: 115
Joined: Nov 2012
#21
04-11-2017, 10:32 AM
I researched at some of the camera lags in the Geomtry window too.
Not only polygons in one object but also a lot of objects in a scene will cause lag.

I did test by 2 wings files.

A Wings file that contains 448 Cubes= 448 objects (2688faces)
v1.5.4 : very fast.
v2.0 - 2.1.5 : very Slow.

A Wings file that contains 1792 Cubes (10752faces)
v1.5.4 : A little slow.
v2.0 : very slow but Geometry graph OK
v2.1.5 : To doing Everything will be lagged very much. Freeze if open Gemtery Graph window.

But on v2.x.x, Using to Body > Combine command, and many cubes makes to grouped, the camera moved very quickly!!!Biggrin
Perhaps Geometry Graph process and WxWidgets are a bottleneck.

(MacOSX 10.11.6, 2.8GHz Interl Core i5 (2 Core) ,Memory:8GB, Intel iris 1536MB)

In such a case,How to speed up an operation?, working by wireframe mode or Use Body > combine command to the objects.
I think developers are doing their best.
So, I report this and would like to expect at the next version. Smile
---------
tkbd
dgud
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Grumpy Dev
Posts: 692
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Joined: Nov 2012
#22
04-11-2017, 11:02 AM
I have gotten many objecys to work better on windows and linux, on mac it still is really slow and I don't know why.
So it's hard for me fix that.
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,676
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Joined: Jun 2012
#23
04-11-2017, 11:17 AM
Couldn't that be related to the high resolution display (retina)?
In this case test the application in low resolution mode wouldn't​ help to measure that? (https://support.apple.com/en-is/HT202471)
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
tkbd
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Senior Member

Posts: 451
Threads: 115
Joined: Nov 2012
#24
04-12-2017, 12:17 PM
dgud Wrote:I have gotten many objecys to work better on windows and linux, on mac it still is really slow and I don't know why.
So it's hard for me fix that.

I see. It is a little sad. :_:

micheus Wrote:Couldn't that be related to the high resolution display (retina)?
In this case test the application in low resolution mode wouldn't​ help to measure that?

No I couldn't,Because my main Mac doesn't support Retina display.
But if an opportunity to use mac which support Retina,I'm going to check it!
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