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Wings 3D Development Forum Wings 3D Interface & Usage v
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Low res uv map: Nearest neighbor scaling?

 
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Low res uv map: Nearest neighbor scaling?

mhulse
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Junior Member

Posts: 6
Threads: 3
Joined: Aug 2015
#1
08-29-2015, 10:02 PM
Hello,

I was curious if there is any way for me to apply a low resolution texture to an object and have it scale using nearest neighbor (preserving hard edges)?

I created a UV map at the lowest resolution and am seeing bilinear scaling (art gets fuzzy around edges).

I'd like to retain hardness of the art/pixels when applied to the object.

Hope that makes sense. Thanks for you time!
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,675
Threads: 183
Joined: Jun 2012
#2
05-03-2020, 09:04 PM
In cases someone else wants to know about that, this option is available by disabling the texture filtering. Go to the main menu View -> Show -> Filter Textures.
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