06-30-2021, 05:36 PM 
	
	
	
		Is there a simple way in Wings to make a plane double-sided? 
I have a tree with leaves that are planes. Within Wings, they appear to have textures on both sides, but when exported to .obj and imported into a game, they only have one visible side.
I have fixed this by duplicating the whole thing, and rotating all objects 180 degrees on two axis, but this doubles the number of tris, which isn't ideal. Is there a better way?
	
	
	
I have a tree with leaves that are planes. Within Wings, they appear to have textures on both sides, but when exported to .obj and imported into a game, they only have one visible side.
I have fixed this by duplicating the whole thing, and rotating all objects 180 degrees on two axis, but this doubles the number of tris, which isn't ideal. Is there a better way?
 
	 


![[Image: tw.png]](https://i.postimg.cc/QdjwyGVz/tw.png) @MicheusVieira
 @MicheusVieira   ![[Image: yt.png]](https://i.postimg.cc/WpJBDwQ5/yt.png) @MicheusVieira
 @MicheusVieira   ![[Image: da.png]](https://i.postimg.cc/xTvB5TjH/da.png) Micheuss
 Micheuss   ![[Image: ig.png]](https://i.postimg.cc/4xMvhpC1/ig.png) micheus4wings3d
 micheus4wings3d   ![[Image: building-leaves-1.png]](https://i.postimg.cc/dQn0nKfG/building-leaves-1.png)
![[Image: building-leaves-2.png]](https://i.postimg.cc/vHBZNNRk/building-leaves-2.png)
