Well, my question is how to make the texture visible like in this screenshot here: https://ibb.co/J3kPSfM 
when i replace the auvBG.dds file and do uv-mapping i can see the texture, but how can i see it instantly,
without doing uv-mapping?
	
	
	
when i replace the auvBG.dds file and do uv-mapping i can see the texture, but how can i see it instantly,
without doing uv-mapping?
	
 @MicheusVieira   
 @MicheusVieira   
 Micheuss   
 micheus4wings3d