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Wings 3D Development Forum Wings 3D Design & Development v
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Align to Target command

 
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Align to Target command

micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,699
Threads: 186
Joined: Jun 2012
#1
02-07-2023, 01:55 PM (This post was last modified: 10-08-2025, 05:14 PM by micheus.)
This plugin allow us to rotate and orient an object directly to an axis or a vector by using a reference vector.

The link for download is on my GDrive: wpc_align_to_axis.tar
To install it just use the option File->Install Plug-in or Path. There is no need to restart Wings3D after the installation.

There are three options available. Two to align to default system axis and one to align to an arbitrary vector:

[Image: align-to-target-LMB-X-LMB.png]

[Image: align-to-target-LMB-X-RMB.png]

[Image: align-to-target-RMB-X.png]

p.s.: * Please let me know if there is any issue o bug that I didn't found.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,699
Threads: 186
Joined: Jun 2012
#2
10-08-2025, 04:51 PM
This command is already part of Wings3D as Align To Target which was previously under Absolute Command command.
Some users have asked for a direct option to align object to an axis which I found it would be an increment to this command.

So, I felt it wasn’t in the best place and then I moved it. After applying this patch, it will appear in the context menu for Body selection mode—just after the Absolute Commands option.

There, you will see the options X, Y, Z, and Target (with its options as before).
The regular axis options include two choices: LMB and RMB: The LMB option acts directly using an axis we select—either an edge or an element's normal. Note that in this mode, the selected reference axis (the green arrow) defines both orientation and direction, meaning it will point toward the positive direction of the chosen axis (X, Y, or Z) and the object will be rotated around its centroid.

Since we don't have an option to 'invert' the selected axis, I added the RMB option. In this mode, we need to select the center of rotation and define the reference axis by selecting two vertices—their order determines the direction.


*** The patch file is in the first post and it can be installed using the File menu option for patching.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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