• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Bug Reports v
« Previous 1 … 12 13 14 15 16 … 35 Next »
[fixed] Crash when combining multiple objects with holes

 
  • 0 Vote(s) - 0 Average
[fixed] Crash when combining multiple objects with holes

Nova
Offline

Member

Posts: 164
Threads: 22
Joined: Nov 2012
#1
11-24-2017, 12:00 PM (This post was last modified: 03-10-2018, 01:17 AM by micheus.)
Found an easily reproducable bug, where if you combine multiple objects with holes, wings will crash (Writing the crash dump, program continues, thankfully).

1) Make two cubes
2) Make a hole on each cube on one of their faces
3) Combine the cubs

The crash dump is attached.


Attached Files
.dump   wings_crash.dump (Size: 4.43 KB / Downloads: 1)
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#2
11-25-2017, 04:15 PM
That sounded familiar...

I tried with my latest personal build and it doesn't happen. So, I must have fixed it. If you installed all the fixes I upload to Some fixes to be applied to the current version: 2.1.5 and the problem still exists, then it should be somewhere in my PC. Blush
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
Nova
Offline

Member

Posts: 164
Threads: 22
Joined: Nov 2012
#3
11-27-2017, 11:40 AM
The fix was in the wpc_sel_win file I think. It was the only non-import/export fix I hadn't copied over. Thanks!
Nova
Offline

Member

Posts: 164
Threads: 22
Joined: Nov 2012
#4
11-27-2017, 12:56 PM
Nope, nevermind, I was trying it on an imported model where it worked for some reason, but if I make two cubes like in the original post, the problem persists.
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,676
Threads: 183
Joined: Jun 2012
#5
12-06-2017, 05:38 PM
Nova, please replace the wings_we.beam file I updated in the Some fixes to be applied to the current version: 2.1.5.

That should solve your problem, but will bring back the Hide bug reported by Hank. Sad
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode