Greeting to the community! Been a long time since I've participated here. Years ... I think. It's very nice to see W3D is still in development as it's always been my "go to" modeler in the past. Kudos and thanks to the W3D faithful. ![Smile Smile](https://www.wings3d.com/forum/images/smilies/smile.png)
My question, is there anyway to set up and recall a "fixed" camera configuration? I'm using W3D to produce models that will be rendered in isometric view, ie; 120 degrees on each axis with a 30 degree camera angle for a game asset project. I'd like to use the regular pan and zoom controls during the modeling phase but return to a "fixed" camera set up for renders. I intend to use Povray for the rendering.
Any information or guidance would be appreciated.
Cheers and thanks!
![Smile Smile](https://www.wings3d.com/forum/images/smilies/smile.png)
My question, is there anyway to set up and recall a "fixed" camera configuration? I'm using W3D to produce models that will be rendered in isometric view, ie; 120 degrees on each axis with a 30 degree camera angle for a game asset project. I'd like to use the regular pan and zoom controls during the modeling phase but return to a "fixed" camera set up for renders. I intend to use Povray for the rendering.
Any information or guidance would be appreciated.
Cheers and thanks!