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Wings 3D Development Forum Wings 3D Gripes & Grumbles v
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UV Texture Atlas from materials and textures

 
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UV Texture Atlas from materials and textures

tkbd
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Posts: 451
Threads: 115
Joined: Nov 2012
#1
02-20-2020, 12:05 PM (This post was last modified: 02-20-2020, 12:07 PM by tkbd.)
In currently, Snap Image command is so usefull ,but it create one materials individual.

So I hope that wings3d would be able to merge these textures and materials.
For example, The each faces of UV map covered to full of image.
There are cases that materials need to be put together to one.
The UV positions are shifted. Images are combined into one


Material savings and production efficiency can be optimized.

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tkbd
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