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Playing with Wings3D for fun (Micheus)

 
  • 8 Vote(s) - 4.25 Average
Playing with Wings3D for fun (Micheus)

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micheus
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#91
02-17-2016, 09:02 AM (This post was last modified: 03-01-2016, 04:17 PM by micheus.)
Knots in polyester rope:
[Image: overhand_knot__wire_render__by_micheuss-d9tnyex.jpg]
In the How To session you found two tutorials:
- making the Overhand Knot;
- Unwraping a twisted mesh
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
ggaliens
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#92
02-17-2016, 05:56 PM
Looks like very nice climbing rope to me. Let's go caving.
Dimitri
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#93
02-18-2016, 02:56 PM
Thanks Micheus... someone can learn many things from those instruction videos, even if he is a years long user of Wings. : - )
marquis
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#94
02-24-2016, 05:50 AM
Nice choice of colors in your polyester knots.
micheus
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#95
03-01-2016, 04:25 PM (This post was last modified: 10-13-2023, 05:44 AM by micheus.)
(02-18-2016, 02:56 PM)Dimitri Wrote: someone can learn many things from those instruction videos
Thanks Dimitri. It's good to know they are useful. Smile

I just updated the know post.

One hard thing in this kind of shape is the unwrap process. I decided to share the way I did it and maybe someone else could have a better idea about how to improve the workflow. Smile

marquis, the colours were based in the original image I found and used to create the pattern:
[Image: Buccanner-Rope-Complete_150x150.jpg]
I used the green one to extract pattern and to "fill" the 2K image. After that I used the Colourise tool from Gimp to create the other colours. A desaturated version was used to create the bump and normal map:
[Image: knot_textures.jpg]
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
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#96
03-30-2016, 11:51 PM (This post was last modified: 10-13-2023, 05:45 AM by micheus.)
[Image: good_feelings___r_i_p__by_micheuss_d9x85...1YVoM5UseY]
Wings3D: Modeling and base marble texture;
Gimp: Normal map for the text in low relief;
Substance Painter: Stone details and dust.
Blender: Particles for the grass and rendered with Cycles.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
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#97
04-25-2016, 10:56 AM
Just in case this could be of interest of somebody...
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
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#98
05-31-2016, 04:16 PM (This post was last modified: 07-09-2019, 04:16 PM by micheus.)
W.I.P.: Speaker Grasep D-BH887
Something I have at home (https://goo.gl/photos/rNHa5PyUdw1NtJJJA)
[Image: speaker-wip1.png]
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
dgud
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#99
06-01-2016, 05:51 AM (This post was last modified: 06-01-2016, 05:52 AM by dgud.)
You did this on wx_backend branch to test it correct? :-)

Nice work as always.
Marcin Maćkowiak
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#100
06-01-2016, 07:13 AM
I always don't know what to do in 3D, but as I can see you don`t ;D Interesting model. I would like to see this leash attached to the speaker in 3D! Smile
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