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Takeart|Face 3D

 
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Takeart|Face 3D

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Marcin Maćkowiak
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The only limit is your imagination

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#1
03-07-2016, 10:28 AM (This post was last modified: 01-04-2017, 10:21 AM by Marcin Maćkowiak.)
Hey,

My last project with my fiancée. Unfortunately only modeled and uv mapped in Wings 3D. Blender gave me such a good hair - Particle System and rendering.
Maybe it is not made from start to the end in Wings but main steps (modeling + uvmap) with Wings 3D, so that why I decided to add it here.
Anyway I won`t share with you my fiancée real photo, but you have to believe me that she looks like here in maybe 80 - 90% - I hope Smile

Wings 3D -> Beldner + Cycles -> Photoshop

[Image: KasiaZW_zpsuongnfxk.jpg]

[Image: KasiaWIREzw_zpsomyqcauk.jpg]

Feel free to comment
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Marcin Maćkowiak
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olve11
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#2
03-07-2016, 12:14 PM
Good job Marcin! Wink
Looks almost real, only the holes in the nose missing.
Some Wings wire screenshots?
InExPro studio

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Marcin Maćkowiak
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#3
03-07-2016, 02:09 PM
The wireframes are the same as on the second image. In Wings there is nothing special because she is bald Wink
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cyseal
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#4
03-07-2016, 05:49 PM
Beautiful render and beautiful fiancée.
Did you use photogrammetry or you modelled the mesh from scratch ?
Marcin Maćkowiak
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#5
03-08-2016, 09:11 AM (This post was last modified: 03-08-2016, 09:14 AM by Marcin Maćkowiak.)
(03-07-2016, 05:49 PM)cyseal Wrote: Beautiful render and beautiful fiancée.
Thanks Smile

Scratch? You mean sculpting? No, I did it with photos (side and front) and boring modelling form low poly to high Smile
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cyseal
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#6
03-08-2016, 09:19 AM (This post was last modified: 03-08-2016, 09:20 AM by cyseal.)
(03-08-2016, 09:11 AM)Marcin Maćkowiak Wrote:
(03-07-2016, 05:49 PM)cyseal Wrote: Beautiful render and beautiful fiancée.
Thanks Smile

Scratch? You mean sculpting? No, I did it with photos (side and front) and boring modelling form low poly to high Smile

I meant from scratch as from the ground up. Low poly to high poly as you did.
Hair is great. What settings did you use in Blender?
dgud
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#7
03-08-2016, 09:20 AM
Wow
Marcin Maćkowiak
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#8
03-08-2016, 11:56 AM
(03-08-2016, 09:19 AM)cyseal Wrote: Hair is great. What settings did you use in Blender?
Use Particle System.
The most important thing for hair is material, here you have a screeshoot from nodes in cycles what I did.

[Image: hair_zpsclnsvbfz.png]

Properties are not so spectacular because tons of making hair you have to do in Particle Edit. I spend so much time to stylize hair as my girl has got.

[Image: Ustawienia_zpsjbsmnm5p.png]

This is how it looks like in Blender Editor

[Image: przyklad_zpstuyusiyf.png]

I hope nobody has problems with little "Bledner Turtorial" Smile
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cyseal
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#9
03-08-2016, 02:24 PM
Thanks!
I have showed your render to my fiancee and she is now jealous I didn't model her. LOOL
Marcin Maćkowiak
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#10
03-08-2016, 04:14 PM
Hehe It's cool mate! Your turn right now. I wish I could see your project Smile
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