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Wings-2.0.3 Release

 
  • 3 Vote(s) - 3.33 Average
Wings-2.0.3 Release

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dgud
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#1
04-08-2016, 04:32 PM
Mostly bug-fixes, but Mark did a connect-cut available via vertex/cut/MMB.

Have fun.

Please post bug reports in the bug-report thread.

--- 2.0.3 ----------------------------------------------------------------------

- Added possibilty to cut and connect 2 or 3 vertices with MMB
[Mark Whittemore] [dgud]

- Fixed the crash/hang caused by the slide color control. [micheus]

- There was a strange black line being drawn in the background starting from
mini axis. Thanks to Asticles for report it. [Micheus]

- Fixed fragment shader code for Marble and Noise that was causing
render crash in texture creation. Thanks tkbd. [micheus]

- Fixed tweak information line and hotkey handling back to as it in
previous releases. Thanks Fonte Boa. [micheus]

- It was not possible set a hotkey for commands assigned to
RMB. Thanks Fonte Boa [micheus]

- The German translation has been updated by Roy. [bjorng]

- Fixed typo in absolute move, thanks Loefet [dgud]

- Fixed crash in plugin-manager, thanks tkbd [dgud]

- Fixed installation of vcredist package from Microsoft. [dgud]

- Some keyboard fixes on Mac

- Improved EPS/SVG Exporter [tkbd]
cyseal
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#2
04-08-2016, 06:02 PM (This post was last modified: 04-08-2016, 06:23 PM by cyseal.)
Thanks
*Viewport feels smoother with fast responsiveness
*Smoothing and calculating soft normals is faster

I just did very high polygon model to test it out.
dgud
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Joined: Nov 2012
#3
04-08-2016, 06:28 PM
Just for the info, this is a stabilizing release.

During the last months I have worked hard to convert all windows to the new graphics api it is not finished yet, but hopefully I can release a more less stable version with more new gui things soon.
cyseal
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#4
04-08-2016, 07:11 PM
(04-08-2016, 06:28 PM)dgud Wrote: During the last months I have worked hard to convert all windows to the new graphics api it is not finished yet, but hopefully I can release a more less stable version with more new gui things soon.

Which API?
It is newer version of OpenGL?
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,676
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Joined: Jun 2012
#5
04-08-2016, 07:45 PM
(04-08-2016, 07:11 PM)cyseal Wrote: Which API?
The GUI library - WxWidgets. Remember?!
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,676
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Joined: Jun 2012
#6
04-08-2016, 07:57 PM
(04-08-2016, 04:32 PM)dgud Wrote: Have fun.

Please post bug reports in the bug-report thread.
The Wings3D v2.0.? - bug reports session is clean and ready to accept new reports, so please do that there. Wink

But there are still a few reports we were not able to reproduce, so I would thanks if their owners could check if they still persist in the new release.

Thanks
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
cyseal
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#7
04-08-2016, 08:38 PM (This post was last modified: 04-08-2016, 08:39 PM by cyseal.)
(04-08-2016, 07:45 PM)micheus Wrote: The GUI library - WxWidgets. Remember?!
I'm quite freshman in W3D. I found out about this GUI right now.
Mishou
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#8
04-09-2016, 10:42 AM
Thank you, guys! Much appreciated!

Best regards,
Mishou
Dimitri
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#9
04-09-2016, 03:15 PM
Where is the new connect vertices command? I am not finding it.
dgud
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#10
04-10-2016, 07:24 AM
vertex/connect/MMB
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