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screenshot and openGL screengrab

 
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screenshot and openGL screengrab

jojowings
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Posts: 5
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Joined: Aug 2016
#4
08-30-2016, 11:35 AM
You cannot increase DPI using external application as it is specified by the guidelines that publishers gave you when you write a book Sad (or also for journals) I've tried lot of alternatives (increased screen resolution like the retina one, a screengrabber like fraps, searching for a opengl grabber, etc) but the only perfect solution out of the box is a mix of maya playback + manual importing and tracing stuff. Having such a feature could also help in having print quality screengrab. I offer a free copy of my upcoming book if anyone can help Wink
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Messages In This Thread
screenshot and openGL screengrab - by jojowings - 08-23-2016, 11:28 AM
RE: screenshot and openGL screengrab - by jojowings - 08-29-2016, 01:43 PM
RE: screenshot and openGL screengrab - by micheus - 08-30-2016, 11:16 AM
RE: screenshot and openGL screengrab - by jojowings - 08-30-2016, 11:35 AM
RE: screenshot and openGL screengrab - by micheus - 08-30-2016, 04:01 PM
RE: screenshot and openGL screengrab - by jojowings - 08-30-2016, 07:44 PM
RE: screenshot and openGL screengrab - by micheus - 08-30-2016, 07:52 PM
RE: screenshot and openGL screengrab - by jojowings - 08-30-2016, 07:57 PM

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