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Wings 3D Development Forum Wings 3D Off Topic Renders tips Kerkythea Rendering Software

 
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Kerkythea Rendering Software

micheus
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Posts: 3,681
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#23
09-01-2016, 01:44 AM (This post was last modified: 07-31-2017, 04:04 AM by micheus.)
Render time can be huge for some scenes, mainly if we adopt the MLT method. Some factors that have influence over it:
- output Resolution;
- render method;
- hardware - the set: processor/hard drive/memory.

Something I thought it could reduce that time would be to use as less poly count as we could, but I just noticed it seems to not be relevant.

I was reading the olve11's thread (Modern (Black) kitchen) and the subject appeared. To test that I tried reproduced his glass mug in a low and high poly version (2.2K and 12K respectively) and I used Instances to add 14 copies of them to each test scene. (olve11, please, do not prosecute me for plagiarism Smile)
By using PhotonMap High + AA0.3 and Resolution of 800x600 these were the results:
Quote:Lo
Octree Analysis (72518 triangles, 81760 nodes, 45705 leaves, 0 unmeshed objects, 0 instances, 12Mb memory)
Total Gatherings : 156350, Total Interpolations : 8380282
Total Ray Tests : 809448241, Intersections found : 693385164
Finished in 9 minutes and 7 seconds!

Hi
Octree Analysis (362950 triangles, 323784 nodes, 188938 leaves, 0 unmeshed objects, 0 instances, 54Mb memory)
Total Gatherings : 144088, Total Interpolations : 6480072
Total Ray Tests : 668808222, Intersections found : 581793073
Finished in 9 minutes and 8 seconds!
It's interesting that except by the Octree Analysis values, all the other numbers decreased for the Hi poly count version. Huh

[Image: glass-mug-lo-hi.jpg]* I tested in a poor i5 650 3.2GHz (4 threads)

So, is there any gain reducing the poly count? Yes, the memory usage. It can be relevant for a complex scene if your memory resource is limited.
For this sample the pick of memory - used by the Kerkythea process - for the Lo and Hi poly version was 206MB and 273MB respectively.

Another thing I noticed was that Kerkythea seems to optimize its process in some situations too.
I did two renders from the same scene, but one was a closeup and other a far shot. I used PhotonMap High + Caustics + AA0.3 and Resolution of 800x600 and the render time was 2:29 and 1:25 respectively:
[Image: close-and-far.jpg]* I tested it in a better PC (i7 K4770 - 8 threads)
The same closeup render made in that i5 650 3.2GHz (4 threads) took 3:10 to get ready.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
Kerkythea Rendering Software - by micheus - 12-01-2014, 12:45 AM
RE: Kerkythea Rendering Software - by Radi - 12-03-2014, 07:39 PM
RE: Kerkythea Rendering Software - by micheus - 12-03-2014, 08:32 PM
RE: Kerkythea Rendering Software - by Radi - 12-04-2014, 09:06 PM
RE: Kerkythea Rendering Software - by olve11 - 12-06-2014, 06:58 AM
RE: Kerkythea Rendering Software - by micheus - 12-05-2014, 01:53 AM
RE: Kerkythea Rendering Software - by Radi - 12-06-2014, 10:11 PM
RE: Kerkythea Rendering Software - by olve11 - 12-06-2014, 11:33 PM
RE: Kerkythea Rendering Software - by Radi - 12-06-2014, 11:58 PM
RE: Kerkythea Rendering Software - by micheus - 01-09-2015, 01:24 AM
RE: Kerkythea Rendering Software - by cmsmart1 - 01-09-2015, 08:26 AM
RE: Kerkythea Rendering Software - by micheus - 02-18-2015, 11:56 PM
RE: Kerkythea Rendering Software - by Christopherd74 - 05-30-2015, 10:43 AM
Blotches - by micheus - 05-27-2016, 04:26 AM
RE: Kerkythea Rendering Software - by micheus - 07-05-2016, 11:00 PM
Bump and Normal maps issue in Kerkythea - by micheus - 07-15-2016, 10:00 PM
Render time - by micheus - 09-01-2016, 01:44 AM
RE: Kerkythea Rendering Software - by olve11 - 12-13-2016, 10:48 PM
RE: Kerkythea Rendering Software - by olve11 - 03-28-2017, 07:46 AM
RE: Kerkythea Rendering Software - by micheus - 03-28-2017, 09:06 AM
RE: Kerkythea Rendering Software - by olve11 - 03-30-2017, 09:04 PM
Working with multiple layers ans it weight property - by micheus - 08-06-2017, 08:27 PM
RE: Kerkythea Rendering Software - by olve11 - 03-18-2018, 09:08 AM
RE: Kerkythea Rendering Software - by micheus - 03-18-2018, 07:52 PM
RE: Kerkythea Rendering Software - by olve11 - 03-19-2018, 10:18 AM
RE: Kerkythea Rendering Software - by olve11 - 03-19-2018, 11:47 PM
RE: Kerkythea Rendering Software - by micheus - 03-20-2018, 02:41 PM
RE: Star wars hovercraft artwork - by olve11 - 12-01-2014, 08:07 AM
RE: Star wars hovercraft artwork - by Radi - 12-01-2014, 11:23 AM
RE: Star wars hovercraft artwork - by Radi - 12-02-2014, 08:22 PM
RE: Star wars hovercraft artwork - by micheus - 12-03-2014, 05:59 AM
RE: Star wars hovercraft artwork - by olve11 - 12-04-2014, 07:40 PM
RE: CASIO watches - by olve11 - 05-04-2016, 08:36 PM

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