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Wings 3D Development Forum Wings 3D Interface & Usage v
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UV editer window V 2.1.3

 
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UV editer window V 2.1.3

Fonte Boa
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www.youtube.com/wings3dchannel

Posts: 448
Threads: 52
Joined: Nov 2012
#8
11-18-2016, 11:07 PM
To change the UV Editor background to white:

After uvmapping an object

1. Open Outliner window
2. In "Materials", expand the object_auv to see auvBG
3. RMB click on auvBG and click on "Remove Texture"
4. In "Images", RMB click on auvBG and click on "Delete"

It is all: UV Editor background is now white!

----------------

I agree it was very useful the old command Show/Hide Background Image...

---------------

To change the UV Editor background to another image:
(After uvmapping an object)

1. Open Outliner window
2. File | Import Image, pick any image: it will appear in "Images" session in Outliner
3. In Outliner windows, pick the imported image, drag and drop it over the object_auv

It is all.
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Messages In This Thread
UV editer window V 2.1.3 - by Jan Oorthuijsen - 11-18-2016, 02:42 PM
RE: UV editer window V 2.1.3 - by micheus - 11-18-2016, 02:45 PM
RE: UV editer window V 2.1.3 - by Jan Oorthuijsen - 11-18-2016, 04:48 PM
RE: UV editer window V 2.1.3 - by dgud - 11-18-2016, 05:21 PM
RE: UV editer window V 2.1.3 - by Jan Oorthuijsen - 11-18-2016, 07:11 PM
RE: UV editer window V 2.1.3 - by micheus - 11-18-2016, 07:26 PM
RE: UV editer window V 2.1.3 - by Jan Oorthuijsen - 11-18-2016, 09:36 PM
RE: UV editer window V 2.1.3 - by Fonte Boa - 11-18-2016, 11:07 PM
RE: UV editer window V 2.1.3 - by Jan Oorthuijsen - 11-19-2016, 08:01 AM

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