Hello to all who like Kerkythea rendering.
In Kerky i love MLT rendering system. Because it is very real.
Until recently I was using Photon Mapping, but if I was in any way setting a balanced, i never reach the desired result.
But MLT takes along time, because it is very realistic and use complex calculations.
Therefore simply, you need a powerful CPU.
Important are CPU, which do not have a problem with called "floating point"
On my motherboard can be installed up AMD Phenom II x6. (have good results with floating point calculations)
So i found AMD Phenom II x6 1055T with cooler for 74 Eur and i got one
.
There is photos from my upgrade from Athlon II x2 250 to Phenom II x6 1055T




and finally see the results


and Batmobil
AMD Athlon II x2 250 - 2 hours (MLT one car)

AMD Phenom II x6 1055T - 25 minutes (MLT three car)
(with no noise postprocess corrections!)

And of course Photon mapping does not render some materials correctly.
Especially materials using the Index of Refraction values (IOR) and reflections.
In Kerky i love MLT rendering system. Because it is very real.
Until recently I was using Photon Mapping, but if I was in any way setting a balanced, i never reach the desired result.
But MLT takes along time, because it is very realistic and use complex calculations.
Therefore simply, you need a powerful CPU.
Important are CPU, which do not have a problem with called "floating point"
On my motherboard can be installed up AMD Phenom II x6. (have good results with floating point calculations)
So i found AMD Phenom II x6 1055T with cooler for 74 Eur and i got one

There is photos from my upgrade from Athlon II x2 250 to Phenom II x6 1055T





and finally see the results


and Batmobil
AMD Athlon II x2 250 - 2 hours (MLT one car)

AMD Phenom II x6 1055T - 25 minutes (MLT three car)
(with no noise postprocess corrections!)

And of course Photon mapping does not render some materials correctly.
Especially materials using the Index of Refraction values (IOR) and reflections.