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Wings 3D Development Forum Wings 3D Interface & Usage v
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Rotation without loosing diameter?

 
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Rotation without loosing diameter?

micheus
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09-25-2017, 04:57 PM (This post was last modified: 09-25-2017, 04:59 PM by micheus.)
(09-25-2017, 03:59 PM)3d_vitality Wrote: Hi, is it possible to rotate the top area of a cylinder around x for example without loosing the diameter of the cylinder?
In the standard way the rotation of the top area deform the cylinder into a (partially) oval... Shy
It always help if you put an image, but I think you are rotating the top of a cylinder with only the top and bottom faces - no segments (edge loop) in the middle.
If that is the case, you will need to create some edge loops in the middle of it (>= four segments - cut 4) and instead of use the Rotate command you should to select the entire object and in Vertes mode [V] use the context menu Deform->Twist->X and twist the vertices as you need.


OBS: This kind of question should be post in the Interface & Usage session - I'm moving it to there. Wink
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Messages In This Thread
Rotation without loosing diameter? - by 3d_vitality - 09-25-2017, 03:59 PM
RE: Rotation without loosing diameter? - by micheus - 09-25-2017, 04:57 PM
RE: Rotation without loosing diameter? - by 3d_vitality - 09-25-2017, 06:03 PM
RE: Rotation without loosing diameter? - by micheus - 09-25-2017, 10:15 PM
A second option... - by micheus - 09-27-2017, 12:31 PM
RE: Rotation without loosing diameter? - by 3d_vitality - 09-28-2017, 07:12 PM
RE: Rotation without loosing diameter? - by micheus - 09-28-2017, 08:04 PM

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