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Wings 3D Development Forum Wings 3D Interface & Usage v
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Best way to "bridge" neighboring faces/ add geometry?

 
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Best way to "bridge" neighboring faces/ add geometry?

KrisBee
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Junior Member

Posts: 34
Threads: 5
Joined: Sep 2016
#2
05-17-2018, 12:55 PM
Select the faces in between your vertices and delete them (in the top picture that would be 3 faces in all). Then select the vertices you want to connect and press c to connect.
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Best way to "bridge" neighboring faces/ add geometry? - by realSuperglue - 05-17-2018, 11:52 AM
RE: Best way to "bridge" neighboring faces/ add geometry? - by KrisBee - 05-17-2018, 12:55 PM
RE: Best way to "bridge" neighboring faces/ add geometry? - by realSuperglue - 05-17-2018, 01:23 PM
RE: Best way to "bridge" neighboring faces/ add geometry? - by Fonte Boa - 05-17-2018, 03:18 PM
RE: Best way to "bridge" neighboring faces/ add geometry? - by realSuperglue - 05-17-2018, 05:42 PM

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