12-23-2018, 06:40 PM
(12-23-2018, 04:48 PM)micheus Wrote: Besides the hard edge command you can use the auto-smooth with an angle tolerance to set some hard edges as you said.
I often use that feature, very handy for a quick object smoothing, though some manual adjustments are required at times
(12-23-2018, 04:48 PM)micheus Wrote: But, I don't think we can have the edge splitting that way since Wings3d works with manfold meshes only. So, have two edges sharing the same vertex is like to have a hidden hole or a zero area face between them. Any mesh cleanup should to remove that.
I understand that; what about duplicating the vertices together with the edges? Would that make things easier?
(12-23-2018, 04:48 PM)micheus Wrote: Maybe it should be something to be added to the exporter as we already have the smooth group option. I hope in the next year dgud can say something here.
My fingers are crossed!
On an unrelated note: let me wish you merry Christmas and happy holidays
