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Wings 3D Development Forum Wings 3D Programming v
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New UV Mapping Option

 
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New UV Mapping Option

micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,676
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#2
01-27-2020, 04:06 AM (This post was last modified: 01-27-2020, 04:08 AM by micheus.)
Quote:I have marked ALL the edges for cut, and I want to overlay all the segments so that they all have the same uv coordinates.
...
Is there anything like that, or alternately how do I get started writing a plugin for this beast?

Because I have hundreds of these to rotate and align, and a computer would be able to do this in a flash.
Your image doesn't help much to understand your problem since I can't see the cuts you did as well I couldn't get that pinwheel slands. But, if I understood it right you really cut each face off and want all of then overlapping each other.

This is what I assumed you did:


If that is right, then I think it's an strategy issue. Except if you need to use a very small portion of the map for this tire, then you would to cut it in radial slices. But, even if you want to break all the faces you still can make it easier by starting with this kind of cut which I show in this image - just a few steps:
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
New UV Mapping Option - by some_yahoo - 01-26-2020, 08:48 PM
RE: New UV Mapping Option - by micheus - 01-27-2020, 04:06 AM
RE: New UV Mapping Option - by tkbd - 06-22-2020, 11:32 AM

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