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Wings 3D Development Forum Wings 3D Interface & Usage v
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Importing UV map? Reapplying UV map without having to make a new one?

 
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Importing UV map? Reapplying UV map without having to make a new one?

Malbo
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Posts: 10
Threads: 2
Joined: Apr 2023
#1
04-23-2023, 06:44 AM
I have run into a bit of a slump here, apologies if it is an obvious solution, I just couldn't figure it out on my own.

I followed some tutorials and exported the texture after mapping it, however I must have screwed something up. I messed around with the default material and I guess it overran the UV map I had made? However, opening the UV window with the object selected takes me to the correct map as I made it but I can't get it to show up on the object, it just stays with the edited default material.

A possible solution I found is to select the object, right click on UV map to redo it and trace over the old one which shows up in the window, which wouldn't be unreasonably hard, but I'd rather find a more elegant solution in case I have the same issue later on but in a more complicated fashion.

I'd like to know, is there any other way or do I have to bite the bullet? Also, when I made the UV map I clicked on "Export UV" and got a .eps file. Is it not possible to import this file so it redoes the UV map exactly as it was before?

In the image I attached, the outlined file in the outliner is the texture I am trying to apply.

Thanks in advance.

[Image: imagen-2023-04-23-023420788.png]
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Messages In This Thread
Importing UV map? Reapplying UV map without having to make a new one? - by Malbo - 04-23-2023, 06:44 AM
RE: Importing UV map? Reapplying UV map without having to make a new one? - by micheus - 04-23-2023, 05:10 PM
RE: Importing UV map? Reapplying UV map without having to make a new one? - by Malbo - 04-23-2023, 09:12 PM
RE: Importing UV map? Reapplying UV map without having to make a new one? - by micheus - 04-24-2023, 12:16 PM

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