I'm only really worried about the trunk/branches themselves.  The leaves are easy to instance on later.  A "bolt the branches on" approach would generate a model that was not one solid mesh.  Just branches shoved into other branches.  I'd love a fractal that could be grown out a defined area and when it sees that it has entered a volume, split, and keep splitting until it has left that volume and "end".  
I don't need all the pretty stuff. . . Just the ability to shape the growth of a fractal.
	
	
	
I don't need all the pretty stuff. . . Just the ability to shape the growth of a fractal.