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Export to .obj only x-bytes size and no model

 
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Export to .obj only x-bytes size and no model

micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,681
Threads: 185
Joined: Jun 2012
#2
07-21-2013, 05:25 PM
xelawebdev, I notice some strange things in your project:
- the brick object was converted into a mesh light (Area Light);
- the brick material has an image assigned, but the brick was not uv mapped;

What I did:
- selected the brick in Body selection mode [B] and used the option Area Light to Object;
- select each face set of the brick for front, left, right,... and applied the UV map to them (using Orthographic view and unfolding using Camera Projection; then I scaled and rotate the mesh as needed to fit it onto the bitmap;

After that, I used Export to Wavefront and I notice that all file was generated correctly.

Here are the files: Wings3d-Brick.zip

Check what you are doing wrong in order to avoid this kind of headache. Wink
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Messages In This Thread
Export to .obj only x-bytes size and no model - by xelawebdev - 07-21-2013, 02:18 PM
RE: Export to .obj only x-bytes size and no model - by micheus - 07-21-2013, 05:25 PM
RE: Export to .obj only x-bytes size and no model - by xelawebdev - 07-21-2013, 05:35 PM

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