(12-30-2013, 09:21 PM)micheus Wrote: it seems that in this situation (Detail=0) we would get the same result using just Wings3d - using sculpt mode after smooth the model -, since the mesh seems to have been smoothed about twice (by Sculptris). Doesn't seems?
err.... I'm not sure if I understood what you meant correctly, but if I set the detail slider in sculptris at zero before importing, then import as a new scene, sculptris doesn't subdivide the imported mesh actually. Which can be quite useful for simple edits, or to benefit from Sculptris nice 3D paint tools.