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Max Area Triangulation

 
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Max Area Triangulation

ggaliens
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Erlang Hacker
Posts: 954
Threads: 143
Joined: Nov 2012
#4
03-27-2014, 04:47 PM
JustAnother ... there are many many reasons for triangulating a mesh ... and doing a nice job of it.

Nova is for sure onto something good. I have considered writing the max-area tessellation to triangles many
times. The code should in fact be trival unless you want to go crazy with optimization. I like to do the theory
step first. Alas ... it might need to wait for a rainy day as I have a pile of other things I need to do first ... including
fixing shape-extruder since I broke it recently.
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Messages In This Thread
Max Area Triangulation - by Nova - 01-23-2014, 10:25 PM
RE: Max Area Triangulation - by Justanother1 - 01-23-2014, 11:20 PM
RE: Max Area Triangulation - by VladD - 01-24-2014, 07:48 AM
RE: Max Area Triangulation - by ggaliens - 03-27-2014, 04:47 PM
RE: Max Area Triangulation - by Nova - 04-06-2014, 10:21 PM

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