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Wings 3D Development Forum Wings 3D Interface & Usage v
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Absolute commands - move

 
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Absolute commands - move

DGDXGDG
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Joined: Apr 2014
#1
04-04-2014, 12:21 AM (This post was last modified: 04-04-2014, 12:22 AM by DGDXGDG.)
I have a lot of objects need to put to precisely position, each object have its position to move ex: 0.023465, 0.779350, 6.484705
but wings 3d's Absolute commands - move option, the reference point is not 0,0,0 but maybe vertex center? ex:1.111111, 2.222222, 3.333333
so i only come up with 2 way:
1.manually calculate : 1.111111+0.023465, 2.222222+0.779350, 3.333333+6.484705......and fill them back into Absolute commands - move
2.create a template face which has a vertex at 0,0,0......combine the temp face with the object......select 0,0,0 vertex, Absolute commands - move with 0.023465, 0.779350, 6.484705(check move object)........then delete the temp face

any ideas to do it faster/easier?
how i wish we have a plugin that set the reference point to 0,0,0 Smile
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Messages In This Thread
Absolute commands - move - by DGDXGDG - 04-04-2014, 12:21 AM
RE: Absolute commands - move - by Arg Arg - 04-04-2014, 12:58 PM
RE: Absolute commands - move - by micheus - 04-04-2014, 01:59 PM
RE: Absolute commands - move - by VladD - 04-04-2014, 08:15 PM
RE: Absolute commands - move - by DGDXGDG - 04-06-2014, 04:31 PM
RE: Absolute commands - move - by micheus - 04-06-2014, 10:31 PM
RE: Absolute commands - move - by micheus - 04-09-2014, 10:09 PM

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