• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Interface & Usage v
« Previous 1 … 22 23 24 25 26 … 32 Next »
Autosmooth and UVmapping

 
  • 0 Vote(s) - 0 Average
Autosmooth and UVmapping

Fonte Boa
Offline

www.youtube.com/wings3dchannel

Posts: 448
Threads: 52
Joined: Nov 2012
#4
04-19-2014, 11:01 PM
Quote:I was hoping Wings3D had an option like that, that could be applied without adding polys to the model, and then could be exported.

In fact, there is an option at the moment you export the model in 3ds and obj formats. Go to File|Export (or File|Export Selected) and click on the little rectangle at right side of 3ds or obj formats. At setup dialog, there is a "Subdivision Steps" field: the number you put there will increase the object number of polygons and the model will be exported "smoothed" but you will be able to keep the original model without subdivisions, as a low-poly object.
__________________________________
www.youtube.com/wings3dchannel
http://www.facebook.com/wings3dchannel
« Next Oldest | Next Newest »

Users browsing this thread: 2 Guest(s)



Messages In This Thread
Autosmooth and UVmapping - by Mary - 04-18-2014, 06:32 PM
RE: Autosmooth and UVmapping - by Fonte Boa - 04-19-2014, 12:10 PM
RE: Autosmooth and UVmapping - by Mary - 04-19-2014, 07:05 PM
RE: Autosmooth and UVmapping - by Fonte Boa - 04-19-2014, 11:01 PM
RE: Autosmooth and UVmapping - by Stem - 04-20-2014, 01:01 PM
RE: Autosmooth and UVmapping - by Justanother1 - 04-20-2014, 06:36 PM
RE: Autosmooth and UVmapping - by Mary - 04-30-2014, 04:03 PM
RE: Autosmooth and UVmapping - by Ravyn - 05-02-2014, 03:49 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode