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Wings 3D Development Forum Wings 3D Interface & Usage v
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Autosmooth and UVmapping

 
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Autosmooth and UVmapping

Ravyn
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Junior Member

Posts: 17
Threads: 4
Joined: Nov 2012
#8
05-02-2014, 03:49 PM
"In Wings, I am importing an .obj file from a mesh I made in Sketchup. Sketchup, as we all know (or don't) is useless for mapping textures properly.
When I click on the boxes, and choose UV Map, it will bring up all 30, individual boxes to be mapped. How can I manage them to just one map?
(did I say that right? lol)"

You could map just one of the boxes then duplicate & reposition it to wherever the other boxes are setting. Because I sometimes get confused when duplicating & replacing too many objects ..LOL ... I'd combine all the other boxes & rename them DELETE before I duplicated them. That way you don't have to worry about mixing anything up..
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Messages In This Thread
Autosmooth and UVmapping - by Mary - 04-18-2014, 06:32 PM
RE: Autosmooth and UVmapping - by Fonte Boa - 04-19-2014, 12:10 PM
RE: Autosmooth and UVmapping - by Mary - 04-19-2014, 07:05 PM
RE: Autosmooth and UVmapping - by Fonte Boa - 04-19-2014, 11:01 PM
RE: Autosmooth and UVmapping - by Stem - 04-20-2014, 01:01 PM
RE: Autosmooth and UVmapping - by Justanother1 - 04-20-2014, 06:36 PM
RE: Autosmooth and UVmapping - by Mary - 04-30-2014, 04:03 PM
RE: Autosmooth and UVmapping - by Ravyn - 05-02-2014, 03:49 PM

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