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Wings 3D Development Forum Wings 3D Interface & Usage v
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texture mapping multiple objects

 
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texture mapping multiple objects

spud42
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Junior Member

Posts: 3
Threads: 1
Joined: May 2014
#1
05-29-2014, 12:07 PM
Hello, I am just starting out with Wings 3D and I must say its been both fun and frustrating. I have spent the last few days searching for answers to all my questions about UV mapping. now I seem to have found tutorials or help on most of them but i have 1 question remaining. A little background.

I am making a simple model of the Eagle Transporter from Space 1999, a 19070's scifi show. The model has several parts that are the same. For example there are 4 landing pods all the same size. I can unwrap and texture 1 of them which i have done. How do i now use this same map on the other 3 pods? I have 2 other modules the same and 4 engines that can all have the one texture. all up the model is 13 objects and i didnt want 13 UV maps/textures if possible.

I am using Wings 3D 1.5.3 stable Win 64b.
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Messages In This Thread
texture mapping multiple objects - by spud42 - 05-29-2014, 12:07 PM
RE: texture mapping multiple objects - by Nova - 05-29-2014, 08:16 PM
RE: texture mapping multiple objects - by spud42 - 05-29-2014, 10:03 PM
RE: texture mapping multiple objects - by Nova - 05-30-2014, 06:41 AM
RE: texture mapping multiple objects - by spud42 - 05-30-2014, 11:14 PM

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